added LightState Switch
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@@ -76,3 +76,11 @@ void BSP_GPIO_EE24WriteProtectOn() {
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void BSP_GPIO_EE24WriteProtectOff() {
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HAL_GPIO_WritePin(EEPROM_WC_GPIO_Port, EEPROM_WC_Pin, GPIO_PIN_RESET);
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}
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/**
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* @brief Checks if the headlight is on.
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* @return true if the headlight is on, false otherwise.
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*/
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bool BSP_GPIO_HeadLightIsSet() {
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return HAL_GPIO_ReadPin(Headlight_Detect_GPIO_Port, Headlight_Detect_Pin) == GPIO_PIN_SET;
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}
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@@ -25,3 +25,8 @@ void BSP_GPIO_RadioOff();
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void BSP_GPIO_EE24WriteProtectOn();
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void BSP_GPIO_EE24WriteProtectOff();
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// Check if the headlight is on
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bool BSP_GPIO_HeadLightIsSet();
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@@ -22,4 +22,4 @@ target_sources(${PROJECT_NAME}
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target_include_directories(${PROJECT_NAME} INTERFACE ${CMAKE_CURRENT_LIST_DIR})
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target_link_libraries(${PROJECT_NAME} PUBLIC PROTOS CLS)
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target_link_libraries(${PROJECT_NAME} PRIVATE Revision CLS_BSP BSP)
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target_link_libraries(${PROJECT_NAME} PRIVATE Revision CLS_BSP BSP ulog)
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@@ -2,7 +2,8 @@
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#include "LightState.h"
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#include "BSP_GPIO.h"
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#include "BSP_INA.h"
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#include "LightTask.h"
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#include "ulog.h"
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// Create the task with a specific priority and stack size
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osThreadAttr_t task_attr = {
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@@ -20,21 +21,69 @@ void LightStateTask_start(void)
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osThreadNew(LightStateTask, NULL, &task_attr);
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}
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// Check if K15 is on for switching the light state
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static bool isK15On()
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{
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return BSP_GPIO_K15isSet();
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}
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// Define the threshold voltage for engine running
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#define ENGINE_RUNNING_THRESHOLD 13500 // 13.5V = 13500mV
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// Check if the engine is running by checking the voltage of the battery, if above the threshold, the engine is running
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static bool isEngineRunning()
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{
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return BSP_INA_Voltage() > ENGINE_RUNNING_THRESHOLD;
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}
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// check if the headlight is on and the engine is running to switch the light state
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// we can check the headlight using the GPIO functions
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static bool isHeadlightOn()
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{
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return BSP_GPIO_HeadLightIsSet();
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}
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// Function to determine the next state of the light
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// return 1 as default state
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// return 2 if the engine is running
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// return 3 if the headlight and engine is running
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static int determineNextState()
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{
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if (isHeadlightOn() && isEngineRunning()) {
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return 2;
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} else if (isEngineRunning()) {
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return 1;
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} else {
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return 0;
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}
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}
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// Task function
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void LightStateTask(void *argument)
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{
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// default state
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int current_state = 0;
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// Infinite loop to keep the task running
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while (1)
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{
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// default state
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int next_state = 0;
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// check if k15 is on
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// only change the state if the current state is different from the next state
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int next_state = determineNextState();
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if (current_state != next_state) {
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LightTask_setTheme(next_state);
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ULOG_INFO("Light state changed to %d", next_state);
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current_state = next_state;
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}
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// Delay the task for a certain amount of time (in milliseconds)
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osDelay(500);
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}
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}
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}
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@@ -35,6 +35,14 @@ static volatile struct LightSettings_s {
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volatile uint8_t theme;
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} lightSettings;
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void LightTask_setBrightness(uint8_t brightness) {
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lightSettings.brightness = brightness;
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}
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void LightTask_setTheme(uint8_t theme) {
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lightSettings.theme = theme;
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}
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// these are used to save these settings some tome after they change
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static const uint32_t settingSaveTimeout = 10*1000;
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static volatile uint32_t settingChangeTime = 0;
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@@ -42,4 +42,7 @@ typedef struct RGB_Theme
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} RGB_Theme_t;
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void LightTask_start();
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void LightTask_start();
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void LightTask_setTheme(uint8_t theme);
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@@ -36,6 +36,7 @@
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#include "BSP_INA.h"
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#include "BSP_POWER.h"
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#include "LightTask.h"
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#include "LightState.h"
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#include "BSP_GPIO.h"
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/* USER CODE END Includes */
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@@ -69,7 +70,7 @@ const osThreadAttr_t defaultTask_attributes = {
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osThreadId_t waitForStartConfirmHandle;
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const osThreadAttr_t waitForStartConfirm_attributes = {
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.name = "waitForStartConfirm",
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.stack_size = 128 * 4,
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.stack_size = 256 * 4,
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.priority = (osPriority_t) osPriorityNormal,
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};
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@@ -142,6 +143,7 @@ void MX_FREERTOS_Init(void) {
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CLS_Init();
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ULOG_INFO("Setup LightTask");
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LightTask_start();
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LightStateTask_start();
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/* USER CODE END RTOS_THREADS */
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/* USER CODE BEGIN RTOS_EVENTS */
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@@ -228,14 +230,23 @@ void WaitForStartConfirm_Task(void *argument) {
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BSP_GPIO_RadioOn();
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ULOG_INFO("Power systems started");
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osThreadExit();
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return;
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while (1)
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{
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osDelay(1000);
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}
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}
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if(tick > maxDelayTime) {
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BSP_POWER_EnterStandby();
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ULOG_INFO("System in standby mode");
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osThreadExit();
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return;
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while (1)
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{
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osDelay(1000);
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}
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}
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}
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}
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@@ -348,8 +348,8 @@ void Error_Handler(void)
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ULOG_ERROR("Error Handler");
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osThreadId_t error_thread = osThreadGetId();
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if(error_thread != NULL) {
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const char * osThreadGetName(error_thread);
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ULOG_ERROR("Error in thread: %s", osThreadGetName(error_thread));
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const char * thread_name = osThreadGetName(error_thread);
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ULOG_ERROR("Error in thread: %s", thread_name);
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}
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__disable_irq();
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while (1)
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