Merge pull request #121 from RRRRRm/open_close

Add -open and -close options
This commit is contained in:
Piotr Miller
2024-06-17 01:52:21 +02:00
committed by GitHub
2 changed files with 52 additions and 9 deletions

View File

@@ -54,6 +54,8 @@ $ nwg-drawer -h
Usage of nwg-drawer:
-c uint
number of Columns (default 6)
-close
close drawer of existing instance
-d Turn on Debug messages
-fm string
File Manager (default "thunar")
@@ -86,6 +88,8 @@ Usage of nwg-drawer:
Disable file search
-o string
name of the Output to display the drawer on (sway & Hyprland only)
-open
open drawer of existing instance
-ovl
use OVerLay layer
-pbexit string
@@ -137,6 +141,15 @@ this should be a little bit faster.
Running a resident instance should speed up use of the drawer significantly. Pay attention to the fact, that you
need to `pkill -f nwg-drawer` and reload the compositor to apply any new arguments!
If you want to explicitly specify commands to open and close the resident instance, which can be helpful for touchpad gestures, please use the `-open` and `-close` parameters. Similarly, some signals can also be use: pkill -USR2 nwg-drawer to open and pkill -SIGRTMIN+3 nwg-drawer to close.
For a MacOS-style three-finger pinch:
```text
bindgesture pinch:4:inward exec pkill -SIGUSR2 nwg-drawer
bindgesture pinch:4:outward exec pkill -SIGRTMIN+3 nwg-drawer
```
## Logging
In case you encounter an issue, you may need debug messages. If you use the resident instance, you'll see nothing

48
main.go
View File

@@ -155,6 +155,8 @@ var targetOutput = flag.String("o", "", "name of the Output to display the drawe
var displayVersion = flag.Bool("v", false, "display Version information")
var keyboard = flag.Bool("k", false, "set GTK layer shell Keyboard interactivity to 'on-demand' mode")
var overlay = flag.Bool("ovl", false, "use OVerLay layer")
var flagDrawerOpen = flag.Bool("open", false, "open drawer of existing instance")
var flagDrawerClose = flag.Bool("close", false, "close drawer of existing instance")
var gtkTheme = flag.String("g", "", "GTK theme name")
var gtkIconTheme = flag.String("i", "", "GTK icon theme name")
var iconSize = flag.Int("is", 64, "Icon Size")
@@ -201,8 +203,10 @@ func main() {
// v0.2: we also need to support SIGUSR from now on
showWindowChannel := make(chan interface{}, 1)
signalChan := make(chan os.Signal, 1)
signal.Notify(signalChan, syscall.SIGTERM, syscall.SIGUSR1)
const (
SIG25 = syscall.Signal(0x25) // Which is SIGRTMIN+3 on Linux, it's not used by the system
)
signal.Notify(signalChan, syscall.SIGTERM, syscall.SIGUSR1, syscall.SIGUSR2, SIG25)
go func() {
for {
s := <-signalChan
@@ -210,7 +214,7 @@ func main() {
case syscall.SIGTERM:
log.Info("SIGTERM received, bye bye")
gtk.MainQuit()
case syscall.SIGUSR1:
case syscall.SIGUSR1: // toggle drawer
if *resident {
// As win.Show() called from inside a goroutine randomly crashes GTK,
// let's just set e helper variable here. We'll be checking it with glib.TimeoutAdd.
@@ -225,6 +229,23 @@ func main() {
log.Info("SIGUSR1 received, and I'm not resident, bye bye")
gtk.MainQuit()
}
case syscall.SIGUSR2: // open drawer
if *resident {
log.Debug("SIGUSR2 received, showing the window")
showWindowChannel <- struct{}{}
} else {
log.Info("SIGUSR2 received, and I'm not resident but I'm still here, doing nothing")
}
case SIG25: // colse drawer
if *resident {
log.Debug("SIG25 received, hiding the window")
if win.IsVisible() {
restoreStateAndHide()
}
} else {
log.Info("A signal received, and I'm not resident, bye bye")
gtk.MainQuit()
}
default:
log.Infof("Unknown signal: %s", s.String())
}
@@ -246,8 +267,17 @@ func main() {
if *resident {
log.Warnf("Resident instance already running (PID %v)", i)
} else {
log.Infof("Showing resident instance (PID %v)", i)
err := syscall.Kill(i, syscall.SIGUSR1)
var err error
if *flagDrawerClose {
log.Infof("Closing resident instance (PID %v)", i)
err = syscall.Kill(i, SIG25)
} else if *flagDrawerOpen {
log.Infof("Showing resident instance (PID %v)", i)
err = syscall.Kill(i, syscall.SIGUSR2)
} else {
log.Infof("Togging resident instance (PID %v)", i)
err = syscall.Kill(i, syscall.SIGUSR1)
}
if err != nil {
return
}
@@ -474,7 +504,7 @@ func main() {
win.Connect("key-press-event", func(_ *gtk.Window, event *gdk.Event) bool {
key := &gdk.EventKey{Event: event}
switch key.KeyVal() {
case gdk.KEY_downarrow, gdk.KEY_Up, gdk.KEY_Down, gdk.KEY_Left, gdk.KEY_Right, gdk.KEY_Tab,
case gdk.KEY_downarrow, gdk.KEY_Up, gdk.KEY_Down, gdk.KEY_Left, gdk.KEY_Right, gdk.KEY_Tab,
gdk.KEY_Return, gdk.KEY_Page_Up, gdk.KEY_Page_Down, gdk.KEY_Home, gdk.KEY_End:
return false
@@ -487,9 +517,9 @@ func main() {
})
/*
In case someone REALLY needed to use X11 - for some stupid Zoom meeting or something, this allows
the drawer to behave properly on Openbox, and possibly somewhere else. For sure not on i3.
This feature is not really supported and will stay undocumented.
In case someone REALLY needed to use X11 - for some stupid Zoom meeting or something, this allows
the drawer to behave properly on Openbox, and possibly somewhere else. For sure not on i3.
This feature is not really supported and will stay undocumented.
*/
if !wayland() {
log.Info("Not Wayland, oh really?")