Files
cls_master/Application/Tasks/LightState.c

65 lines
1.5 KiB
C

#include "cmsis_os2.h"
#include "LightState.h"
#include "BSP_GPIO.h"
#include "BSP_ADC.h"
#include "LightTask.h"
#include "ulog.h"
#include "stdbool.h"
#include "Vehicle.h"
// Create the task with a specific priority and stack size
osThreadAttr_t task_attr = {
.name = "LightStateTask",
.priority = osPriorityNormal,
.stack_size = 2048
};
// Function prototype for the task function
void LightStateTask(void *argument);
// Function to start the LightStateTask
void LightStateTask_start(void)
{
osThreadNew(LightStateTask, NULL, &task_attr);
}
// Function to determine the next state of the light
// return 1 as default state
// return 2 if the engine is running
// return 3 if the headlight and engine is running
static int determineNextState()
{
if (Vehicle_isHeadlightOn() && Vehicle_isEngineRunning()) {
return 2;
} else if (Vehicle_isEngineRunning()) {
return 1;
} else {
return 0;
}
}
// Task function
void LightStateTask(void *argument)
{
// default state
int current_state = 0;
// Infinite loop to keep the task running
while (1)
{
// only change the state if the current state is different from the next state
int next_state = determineNextState();
if (current_state != next_state) {
LightTask_setTheme(next_state);
ULOG_INFO("Light state changed to %d", next_state);
current_state = next_state;
}
// Delay the task for a certain amount of time (in milliseconds)
osDelay(50);
}
}